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Senior Game Designer (Systems & Economy) - Fully Remote

SOFTGAMES🌍 Remote WorldwideEstimated: $80,000 - $120,000

Senior Game Designer (Systems & Economy)

Company: SOFTGAMES
Location: Remote

About SOFTGAMES:
SOFTGAMES is the leading instant gaming company, developing casual, social games played instantly across all devices. Our blockbuster game "Bubble Shooter Pro" is played by millions daily. We partner with platforms like Facebook and Samsung to craft the next generation of instant games. SOFTGAMES is a remote-first company with a global team, valuing proactive, independent teams with the freedom to innovate.

Description:
We are looking for a Senior Game Designer (Systems & Economy) to elevate one of our leading puzzle games. In this role, you will own the design and optimization of the game’s progression, economy, events, and monetization systems. Your mission is to create compelling goals that drive long-term player engagement while maximizing player satisfaction and business performance. A design test will be required for qualified applicants.

Your Role:

  • Design, balance, and optimize the game’s economy, progression, and reward systems.
  • Create engaging player motivation loops across events, features, and monetization.
  • Develop and maintain a cohesive ecosystem of LiveOps events.
  • Design systems that improve retention, engagement, and monetization while preserving a great player experience.
  • Build and maintain economy models, balancing spreadsheets, and simulations.
  • Use data to identify player friction points, progression bottlenecks, and monetization opportunities.
  • Collaborate with Product, BI, UA, Art, and Development teams to improve game performance.
  • Analyze KPIs (Retention, ARPDAU, Conversion, LTV, Engagement) to guide design decisions.
  • Drive feature and event improvements through continuous testing, iteration, and experimentation.
  • Clearly communicate design rationale, trade-offs, and recommendations.

Your Profile:

  • 5+ years of experience designing and operating successful F2P mobile games.
  • Strong experience in systems design, economy design, progression design, and LiveOps.
  • Proven track record working on casual or puzzle games.
  • Deep understanding of player motivation, retention mechanics, and monetization design.
  • Strong analytical mindset with the ability to design, execute, and translate data (e.g., A/B Tests) into actionable improvements.
  • Advanced spreadsheet skills and experience building balancing models.
  • Comfortable making decisions based on KPIs and player behavior.
  • Self-driven and proactive.
  • Proficient in using AI tools for data analysis.
  • Deep passion for games.
  • Excellent communication skills in English.

Benefits:

  • Remote-first with flexible working hours.
  • Generous vacation.
  • Home office allowance.
  • Further Training opportunities.
  • Modern office in Berlin (optional).
  • Choice of MacBook Pro or Lenovo Laptop.
  • Meal allowances.
  • Wellness Benefits (Virtual Yoga, Meditation).
  • Monthly extra grant for home office electricity + internet costs.
  • Company Swag.
  • Offsite Retreats (twice a year).

Requirements:
SOFTGAMES values diversity and welcomes applications from all backgrounds. We believe different perspectives contribute to the quality of our work.

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Job Overview

Posted6/6/2026
CategoryDesign & Creative
SourceJobsCollider

FAQ

Is this position remote?

The Senior Game Designer (Systems & Economy) - Fully Remote role is a onsite opportunity. The location specified is Remote Worldwide.

What is the salary?

The salary is not explicitly stated, but is competitive and based on experience.

How do I apply?

You can apply by clicking the "Apply for this role" button above to submit your application on the hiring website.

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